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TOPICS
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Remember to turn off default lights under Global Switches |
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Top view showing the placement of the VRAY Lights. Since the lights are double sided the direction of the arrows are kind of meaningless. |
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For this particular scene make sure the VRAY Light is set to double sided so that it will emit light on both sides. |
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Click
the buttons to assign a material for the front and back
materials. It is best if these are VRAY materials. If you
already have VRAY mats made simply drag them into the area
in red. (Front or Back) |
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In this particular scene the front and back VRAY materials have bitmaps in the diffuse slots. Click the "M" in the red area to browse to the specific bitmap you want to use. The reflection/refraction values will change depending on what you are trying to achieve.
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Here
Force single-sided sub-materials has been disabled |
![]() Click on the images on the right to see how changing the f-number effects the final result. |
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CONTENT © 2006 VRAY ELITE
UNLESS NOTED OTHERWISE |
ALL
3DS MAX FILES AND TUTORIALS WERE CREATED
BY JOE PIZZINI UNLESS NOTED OTHERWISE |
VRAY
ELITE IS NOT AFFILIATED IN ANY WAY WITH CHAOS
GROUP THE MAKERS OF VRAY. VRAY ELITE.COM IS ADMINISTERED BY JOE
PIZZINI |