![]() CLICK IMAGE TO ENLARGE |
TOPICS COVERED: |
![]() CLICK IMAGE TO ENLARGE |
![]() CLICK IMAGE TO ENLARGE |
Remember to turn off default lights under Global Switches |
|
|
![]() CLICK IMAGE TO ENLARGE |
Top view showing the placement of the VRAY Lights. Since the lights are double sided the direction of the arrows are kind of meaningless. |
![]() |
For this particular scene make sure the VRAY Light is set to double sided so that it will emit light on both sides. |
|
|
![]() |
Click the buttons to assign a material for the front and back materials. It is best if these are VRAY materials. If you already have VRAY mats made simply drag them into the area in red. (Front or Back) |
![]() |
In this particular scene the front and back VRAY materials have bitmaps in the diffuse slots. Click the "M" in the red area to browse to the specific bitmap you want to use. The reflection/refraction values will change depending on what you are trying to achieve.
|
![]() TRANSLUCENCY = GREY | CLICK TO ENLARGE |
|
|
|
![]() |
Here Force single-sided sub-materials has been disabled |
![]() Click on the images on the right to see how changing the f-number effects the final result. |